
Temple of the Untouched
Temple of the Untouched is a stealth 2D platformer where you play as a horny tanuki infiltrating a guarded temple to defile a sacred virgin. Knock out, run and sneak past brutal guards or get caught and restart. Reach the end of each level for a fully animated HD sex scene.
Controls:
Move | A/D - Left Stick Left/Right |
Jump | Space - A/Cross |
Crouch | S - Left Stick Up/Down |
Look | Q - Y/Triangle |
Attack | Mouse 1 - X/Square |
Made in 9 days by a team of four: Azz666 (dev), NoirGutPunch (art and animation), CallMeNill (music and sfx), and RockCat (concepts and voice acting).
Updated | 2 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | Azz666, NoirGutPunch |
Genre | Action, Platformer |
Made with | Godot |
Tags | 2D, Adult, Erotic, Fantasy, No AI, Short, Stealth |
Average session | A few seconds |
Comments
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When will there be an Android version?
'I want to play this game on my computer but I don't know how to control it
If I open it in the browser, which keyboards should I use to complete the actions? I can't control the character on the computer
Sorry, I'll add the controls to the tutorial when I update the game.
It's A and D to walk, space to jump, S to crouch and mouse 1 to attack.
what do you mean hold down to slide it only crouch
Thanks for playing.
You have to start running on a flat surface to slide, then you can jump and then hold down or just hold down to slide, as long as you have enough speed.
how to beat level 2
The concept is good in theory, but the execution is pretty flawed. the attack system's hitbox is either off or just doesn't work, cause anytime i used it, it just alerted the enemies. Also, sometimes the jump to fall through mechanic didn't respond. I know this was only made in 9 days so I'm not expecting perfection, naturally, but just pointing out stuff i noticed. Hope you'll refine the idea and continue to work on it (same with your bunny breeding game)
Thanks for playing.
The jump to fall mechanic has a delay of a few frames, so if you don't jump high enough it might not work. I did it this way so you could land on a background platform and immediately crouch, although I don't know how useful that'd be, so maybe I'll lower or remove the delay.
I made the attack hitbox pretty big, but I've seen other people have the same issue, so it might be something else. I'll look into it.
The idea behind the mechanics and how they function is definitely stealth, but once you start playing it seems like the best option really is just to run through past/all the guards as fast as you can. That's my only negative about the gameplay, besides the lack of wall running/jumping, which felt like a fun idea. The actual concept is honestly really good. Most games with an Anthro FMC go a very predictable way, but a trickster stealing human prince's virginity is one banger of a concept, so hats off to whoever on the team thought of it! The major downside is Hyper really isn't my cup of tea. If you guys ever decide to do a non-jam take just a tad toned-down on the hyper, I'd be all for that.
Thanks for playing and for the feedback.
I didn't really have time to balance the levels, I just tested if they were beatable by just running through, like you said, lol. I'll try to balance the levels better when I have the time.
Sorry about the hyper stuff!
I initially wanted to make an animation with normal proportions (considering the public for this game isn't my core fanbase) but due to the lack of time I had to reuse an animation asset I made in my free time.
I'm aware hyper is a hit or miss for most people.
Ahh, I thought it was something like that! That's completely understandable.
good concept but 2 flaws i seen is that the attack hitbox is off and only works 10% of the time and if you spam the attack you have to reload the page to play because your stuck
Thanks for playing. I'll try to fix it soon.
will this game have controller feature
Controllers should work. Just tested with a 360 controller and it works.